Wednesday, August 12, 2015

SWORDS OF SORROW #1-3 (Dynamite, 2015)
























Swords of Sorrow is a Marvel/DC-wannabe crossover event from Dynamite Comics, involving some of the most recognizable and franchisable female characters from the print’s pool. However, lacking the vast coherent universes of both those rival labels from which to draw, and faced with half-a-dozen characters from such irreconcilable milieus as an impossible Mars, a lost pre-historic Jungle in an unknown island, nineteenth-century London, or a twenty-first century alien vampire from planet Drakulon among others, you can only try for a convoluted and contrived styoryline. This hard task is made even more complicated if – because all your characters are female – you think it may be a good idea to make the creative team all-female as well. One would think it difficult to find a dozen good writers and as many good artists without further consideration but for quality, but to narrow it down to a dozen good female writers and artists… Well, the mind boggles. Moreover if those female writers and artists have not as their goal to write a good story, but only to press a certain agenda…  

Obviously, if you want politically engaged and contrived writing (although more inept than convoluted), who you gonna call? Yes, you guessed it: Gail Simone. And you’ll defer to her the choosing of said team of female followers – sorry, creators – in a process that strangely mirrors the storyline-to-be. Weird, eh? 


Said story-arc began to be deployed in the one-shot Swords of Sorrow: Chaos! Prequel (written by Mairghread Scott and illustrated by Mirka Andolfo) where we follow a mysterious unnamed character who has “acquired a measure of power over reality itself” (remember what I’ve said before about contrived writing? But wait, worst has yet to come, as Gail Simone goes one over this one in terms of plain silliness), as he picks up a team of female fighters comprised of Purgatory (“vampire and demon alike”), Chastity (“a monster and killer of monsters”), and Bad Kitty (“frenzy incarnate”) who, along with Mistress Hel, are enticed, through the promise of fulfilling their most deep desires , to protect the enigmatic man for the time needed to complete a rite that will expand his power a thousand-fold.


In a taste of things to come, and shortly after the mysterious character mentions that his “nearing triumph has attracted dissent”, we are shown a one-page glimpse of Red Sonja, Kato,  Jungle Girl, and Dejah Thoris, Princess of Mars. How these four represent dissent, or how they come together to fight the dastardly plan of the Mysterious One is something left for the main books themselves and the several tie-in titles (Sords of Sorrow; DejahThoris and Irene Adler, Swords of Sorrow: Vampirella and Jennifer Blood, Swords of Sorrow: Masquerade and Kato and, the one that really matters to us, Swords of Sorrow: Red Sonja and Jungle Girl).

As we here are only concerned about Red Sonja and her role in the unfolding (should I say, mainly uninteresting?) saga, I will only refer here to her own story-arc, reaching out to the main storyline only when needed to clarify the events concerning Sonja herself.


And so we start with Swords of Sorrow #1, an insipid effort helmed by Gail Simone with adequate art by Sergio Dávila, that not only has virtually no flame, but goes out of her way to undo the few positive things that Mairghread Scott had introduced in her prequel. If Scott has tried wisely to wring some mystery out of the identity of the Big Bad Villain and the rite he proposed to perform, Simone openly reveals his hidden motivations – as well as revealing him in such an uninspired visual that one would believe him to be a reject from the casting session for a comic-book adaptation of Rice’s Vampire Chronicles. If Scott purported him to be harboring some transcendent scheme concerning the nature of reality itself, Simone pulls him down the ladder to a mere magical Prince seeking to satisfy a grudge against women – “against all women”. (Did I mention somewhere contrived writing? Put simpleton writing instead.)

And, if his four female minions (pawns?) were given by Scott some deeply personal motivations for assisting on his mad scheme (and one over-the-topper as Mistress Hel wants nothing more than to completely destroy Earth), here Simone wipes it all out introducing them as if in thrall of this second-rate Harlequin villain. “She has her seconds, her little bitch warriors. And I have my own, do I not? And you are loyal to me because you all love me?” Really? Is that all Simone can come up with? Apparently so, as our four minions of evil sing in what I imagine to be a single voice from off-page: “‘Til the end of time, Prince”.

This adversary that has her own ‘bitch warrriors’ is a Wonder Woman-wanna-be that goes by the moniker of The Traveler and has as her minion a bald man apparently called The Courier. And his function in this first issue is simply to deliver a black-bladed Sword of Sorrow to each of the Traveler’s chosen champions, one of whose is Red Sonja.

 
Well, we all know who she is, but let me take a small detour here. When the Courier finds Sonja, she is dying of thirst in the middle of the desert, after fighting some bandits who took her sword and her waterskin, even if she slays “half of them before they have the sense to run”. Never mind how – really, how? – could that happen: she slays half of them and the others run, but get away with her sword and her water? Ok. That’s Simone logic for you. But that is not my main contention (a recurring one with me and Simone’s writing on Sonja). Sonja is dying of thirst in the desert, and she is sprawled under the sun, singing drunkenly. One can mistake her singing for defiance on the face of certain death. But then the Courier comes along, gives her water and handles her the sword. And what does Sonja ask of him? “What is this gibberish you spout? And more importantly, you haven’t got any wine, have you?” Am I the only one to find it somewhat problematic that in Simone’s hand Sonja seems to be no more than a drunkard? I refer you, dear reader, to “The Hanging Tree” in Red Sonja #1973 (2015), where Sonja starts a bar brawl because she isn’t allowed to drink till she’s filled to the brim. Here, barely dying from thirst, she asks for wine? Really? I do remember the first story illustrated by Frank Thorne (written by Bruce Jones), “Blood of the Hunter” (1976), where Sonja is also trekking through the desert, unarmed and running from a bounty hunter, nearly dying of thirst. When the hunter catches up with her, dehydrated, she gets to best him as only Sonja would be able to, but all through her predicament, there’s only one thought in Sonja’s mind: “I’d give all this fine booty for one berry tree in full bloom.” And, obviously, “Water… I must have some water soon..!

  
It is true that in “The Song of Red Sonja” (Conan the Barbarian #24) it is said that she “drinks the strongest man under the table – and outswears a Zingaran!”, but she dances happily, not drunkenly, and she drinks in celebration, not out of habit. If Simone relies heavily, time after time, story after story, in this simplistic character building, to tell us that Sonja’s as much of a man as the next drunkard, and farts as loudly, her storytelling technique is little more than amateurish, and the only way she can advance the story is through sudden personal moments of insight – more akin to religious revelations – that tell the characters what’s going on, in a way not seen in comics since the forties.  Not to mention the infantile expedient of having the black swords serve as universal translators. But that is the least of Simone’s troubles and can be excused as a time-saving narrative device. When the Courier delivers the swords to the chosen women, there are some dislocations among different comic universes: Tars Tarkas is taken from Mars to the Hyborian Age; a T-Rex is taken from Jana’s world to contemporary London; Kato’s car is taken to Jana’s island, etc… These dislocations seem to have the only function of page fillers in Swords of Sorrow #2, where they take up half of its pages. However, only minutes after he delivers the swords, the Courier is crying to the Traveler that “I’ve failed you, Traveler. The women you have chosen… they will not rise to the task. All time and space is doomed.” Vampirella is still trying to escape the T-Rex, Sonja is still grappling with a confused Tars Tarkas, and yet… I’ve failed you, Traveler? The women will not rise to the task? This is the worst kind of bad writing. Try to milk tension and suspense out of lack of events. Tell, don’t show, perhaps?


But it is not a lonely example. Soon after reluctantly joining forces in Barsoom, Sonja and Dejah Thoris have to fight the shard warriors sent to kill them by the evil Prince (sorry, I couldn’t resist), and both women lead them on a merry chase to the Dead City of the White Apes of Mars, who dutifully take care of the pursuers. Sonja and Dejah Thoris barely have had time to catch their breath, let alone ponder the implications of all that happened. However, in a few minutes, Dejah is pointing her binoculars to the Martian sky and declaring: “These… doorways. Portals. They lead to different times, worlds, even dimensions.  And worst of all… Several stars, entire constellations. They’re just… gone.” Never mind how precipitous those conclusions are for someone who has seen but one portal, she deduces even more. “I thought the portals were a nexus of some kind, bringing everything together. But (…) I believe we are the nexus. Ourselves. And more like us.” Sherlock, eat your heart out!



These instances of action ex nihilo could be overlooked if part of a cohesive plot of unstoppable narrative drive that would take the reader by pure force of ideas and execution. But that is not the case. These are join-the-dots moments that telegraph to the reader the exact points where the author had no idea of how to go from action A to action B (or set-piece A to set-piece B) on the list of ideas jotted down on post-its strewn along her desk. It betrays, once more, poor writing. And that these moments are connecting points for incoherent ideas is painfully clear. Consider that, despite this last dazzling moment of insight on the part of Dejah Thoris (and Sonja, for Simone, has a tendency to play a brutish second fiddle on her own stories), she fails to recognize Sonja when she crossed to Barsoom while fighting Tars Tarkas, despite the fact that a huge Martian boulder has been carved by unseen forces into a giant statue of the Hyrkanian warrior. A statue that plays no distinct function in the story, that is not explainable by the motivation of any of the characters on either side of the lines (I may be proven wrong on this point as we’re just halfway the book run, but I would bet my entire Red Sonja comic book collection that I won’t be), and thus can be read as nothing more than the writer thinking, hey, wouldn’t it be great if there were to appear in Mars a huge statue of Red Sonja?


Well, after they escape the shard warriors and have one more magical insight as to the abnormal character of the events shaking the entire multiverse and other dimensions, Sonja and Dejah Thoris enter the portal In search of the culprit, thus closing part two of the saga. Dejah Thoris will team up with Irene Adler in nineteenth-century London, and Sonja with Jana, the Jungle Girl in her Lost Island. In my next post I will review Swords of Sorrow: Red Sonja and Jungle Girl #1 (out now), as there’s no Sonja in Swords of Sorrow #3.



What there is, however, is enough to make any normal reader throw the book at the nearer wall, hoping it will go out the window and down an infinite cliff into a sea of broiling flame. In a preview interview for the books, Gail Simone tried to wet reader’s appetite by hinting that “There’s a very, very famous character, a character of legend (you will know his name) of massive power who is embittered about humanity, but specifically all females. His heart was broken and he blames women. ALL women.” From what we’ve glimpse thus far of said character – the Prince – he has no resonance with any character fitting that description. However, in issue #3, the Traveler sends a messenger to the Prince stating that she knows who he really is, and that she holds in her possession the woman that caused all his hatred. The idea is so absurd (dumb, is probably the better term)that I will refrain from repeat it here, and, in all honesty, with any other writer I would feel sure that it was no more than a middle-of-the-run red herring. Yet, if it realy is so…


If it really is so, and despite the wonderfully insightful and updated version of him by Bill Willingham in his Fables comic-book, Simone would have to do the most procrustean and rabid feminist reading of Perrault’s and Grimm’s stories for it to work. If it will work, is a matter open for debate, that only the next three issues of the series will settle, but that Simone’s vision is blinded by rabid feminism is scarcely in dispute.  In issue #3, in another of those out of the blue plot contrivances, five of the Traveler’s women warriors get in possession of the Philosopher’s Stone, which comes with an inscribed prophecy. A command to “seek the crown, the blade, and the leech”. 



Lady Zorro immediately understands that those are not objects, but people. Generals. And, has she easily deciphers the enigma (again, Shelock, eat your heart out), the page spread shows us Dejah Thoris, Red Sonja and Vampirella, punctuating each of Lady Zorro’s utterances: “The crown is royalty. A Queen. Perhaps a Princess [you’re sure it’s not a King, perhaps a Prince?]. The blade is a warrior, that’s plain. And the leach is a monster. Vampiro. Vampire”.  And, with no need for further clues, she immediately states that “we need these women. I feel it in my heart.” A feeling that goes unchallenged by Sparrow as she, apprehending the sudden collision of realities happening around them, utters virtually the same words. Only a very bad writer would put on paper such basic trite, or someone so blind to the world that she would take ideology for reality. Or both. Enough said.

Tuesday, August 11, 2015

Lil' Sonja by Stjepan Sejic aka Nebezial

I was browsing through the work of Stjepan Sejic aka Nebezial on Deviant Art and I found this one.
It's like Red Sonja meets Brave.  Love it.



li'l sonja..cuz jim zub provoked me by nebezial on DeviantArt

Monday, August 10, 2015

RED SONJA #1973 (Dynamite, 2015)
























I guess you don’t need a special occasion to celebrate Red’s origins and past adventures. And here, in Red Sonja – She-Devil With a Sword, we need no reminder of it, as every day is Red Sonja celebrating day.  However, I believe there are some grounds to suspect this impromptu celebration of the RED SONJA 1973 Dynamite’s one-shot, being as it is almost two years past the round celebrating year of 2013 (or having three more years to go before we’re at Sonja’s 45th anniversary in 2018). So, one is hard pressed not to link this celebration to some discontent over the soon-to-be-over Gail Simone’s run on Red Sonja; a way of bringing back some lost readers who don’t recognize this new demythologized, depowered and banal Sonja. If that is the case, there could be no better idea than to bring back Sonja’s original scribe Roy Thomas to pen a new she-devil with a sword adventure. Unfortunately we get no more than eight pages of Thomas among three other writers from Dynamite’s stables – including dreaded Gail Simone and Eric Trautmann – and two yet unproven newcomers, which makes the whole endeavor seem more like an appropriation by Dynamite’s staff of Sonja’s past glories than a true celebration. (And, it is, as it pertains to Dynamite’s celebration of its ten-year tenure with Sonja.) At least, those were my first thoughts on browsing the table of contents. This said, what can we add about this special issue?

First of all, one must mention the gloriously eye-catching cover by my favorite cover artist Ed Benes. If there’s a man who can draw magnificent and magnificently sexy women that man is Ed Benes, and with this haughty Sonja, thigh deep in some swamp’s treacherous bilge, he makes a remarkable update of fan-favorite and iconic cover from Red Sonja: She-Devil With a Sword #4, by Mark Silvestri. Benes’s cover is poorer in detail (and maybe even poorer overall), but his Red Sonja is a fierce vision of beauty and might, inviting the reader to dive inside the pages of the book in search of adventure and magic.


Alas, eager reader won’t find any of those treats in the first story of this book, “The Raiding Party”, written by Eric Trautmann with indifferent art by Ivan Rodriguez.  I admit that with only seven pages to show off his skills, any aspiring writer would feel confined. But Trautmann is no aspiring writer, and, with no less than 25 consecutive issues writing Red Sonja he is the current holder of the longest solo run record of Red Sonja stories (at least I believe it to be the case). No beginner here. So why such a poor excuse for a story? No more than a vignette, really, as we watch – incredulous – as a flat-chested Red Sonja (donning the original chain-mail shirt from her first appearance in Conan the Barbarian #23 back in 1973) attacks a raiding party of Hyperboreans returning from incursions against the Vanir and Aesir, only to free their loot, a bunch of northern warrior women abducted from Asgard (sic) and Vanaheim “for the amusement of Hyperborean nobles”. And that’s it. Really.


The entire story is made up of a long fight atop a moving wagon, the outcome of which is never in doubt, and a pretended twist-ending (the revelation as to the nature of the cargo) that comes out absurd and gratuitous by pure inept writing. Indeed, Sonja attacks the party by surprise, killing two of the escorts with arrows, and virtually materializing among the others with the quip “Forgive the intrusion… but you have something I require.” However, as soon as she frees the women, one of them promptly declares “I’ll happily open the throat of any gray-skinned bastard that cares to have a try”, and, turning to Sonja, “But you? You’ll join us?” And, to the reader’s great surprise, Sonja utters a nonsensical “No. Head for your homelands. I’ll lead them a merry chase away from you. If this is the worst Hyperborea has to offer, than what is there to fear?” (in an explicit nod to the Red Sonja #100 special).


I referred above to Ivan Rodriguez’s art as indifferent. Some nice facial expressions are undone by angular bodies and awkward poses, and the color palette chosen by Marcio Menyz, which casts a sickly yellowy pallor over everything doesn’t help in the least. Particularly as it makes the reader ponder the description of the Hyperboreans as being “gray-skinned bastards”, as the colors on the story portray them as uniformly greenish-yellow. 

There’s a lot more one could say – for instance, with the first panels showing the raiding party from multiple angles (supposedly POV angles from Sonja before she lets the arrows fly), and being shown to us that the party is travelling through a barren road with sparse-to-no vegetation, where in hell did Sonja come from? – but suffice to declare this a poor and unsatisfactory reading.


Sonja’s creator and veteran writer Roy Thomas’s entry, “For Whom the Bells Troll” easily recaptures the feel of 70s Red Sonja, in a simple and droll story of a rape attempt, a fight, and a troll under a bridge. And this is our Red Sonja, chain-mail bikini-clad, man-magnet and trouble-arouser, as willing to talk her way out of her predicaments (letting others do the fighting for her) as to slash with her savage sword. As in “Song of Red Sonja” (Conan the Barbarian #24), she is at the same time self-confident, cynical and loyal, even to an ugly brute who wants nothing more than to “ravish and pillage” her. As the brute tells one of his cohorts just after Sonja has decked him with a kick to the nose, “She kicked me when I wasn’t looking… and I’m gonna kick the livin’ insides outta her… when she is!”.



As with Ivan Rodriguez, I didn’t much appreciate Rich Buckler’s sketchy art on this story, one that made me think of how filled with luscious detail it would have been if Dynamite could have brought Frank Thorne back for a reteaming with Thomas. Ditto for the cold color spectrum favored by Arison Aguiar that, with Buckler’s art, have a very detrimental effect on the story.

     
Arison Aguiar is also de colorist on duty on “The Simple Life” by Luke Lieberman (Red Sonja vs Thulsa Doom, with Peter David and Will Conrad), the next entrant on this celebration, but here the cold palette is a lot more appropriate to the snow-bound story, although flesh tones still look somewhat askew on the spectrum. Rod Rodolfo’s art is on a par with Ivan Rodriguez’s,  although a lot less dynamic, and doesn’t make any effort to avoid some strange compositions (as when Sonja seems to be flying towards Ori's crotch).


As to the story itself, Lieberman takes us back to the first hours after Red Sonja’s family is killed by marauders and our fiery warrior-to-be is gang-raped. Obviously unwilling to embrace the seminal origin story as envisaged by prime scribe Roy Thomas in “The Day of the Sword” (Kull and the Barbarians #3, 1975), Lieberman makes no explicit reference to that primal rape, although the way Sonja – still a teenager at the time – taunts rebel youth Ori clearly point to it: “So, that is your plan, join up with some other thugs and push women around? Wow -- ‘big man’. Course, I’ve seen bigger.


In a way, the elliptic references to that traumatic experience parsed out all over the short narrative enrich the character development, moreover as Lieberman does an excellent use of Sonja’s silence and introspection on the first part of the story. However, despoiled of her mystic endowment by the Goddess – and of her problematic vow never to surrender to a man unless beaten in a fair fight – Sonja comes away a lot poorer than the larger-than-life character she should be. For instance, one would be hard pressed to believe that this Red Sonja would ever become the Red Sonja of “For Whom the Bells Troll”. Worse of all, maybe, is that Sonja doesn’t seem to even bear a grudge against the marauders that destroyed her life and youth (contrary to established canon, Sonja kills them all here, off screen, and so the theme of revenge is dismissed entirely even before the story begins). And so, the determinant factor to Sonja’s new being and new life, in place of the Goddess, the vow, or the need for revenge, is just a youthful thug; a “stupid, fat slopsucker”, as Sonja refers to him at some point. Not someone that would justify an entire existence as a she-devil with a sword.  Despite some nuanced writing, “The Simple Life” comes out at the end as Disney-lite family entertainment.


Gail Simone’s “The Hanging Tree” is, at least to my utter surprise, the most entertaining story thus far in this issue. Falsely accused of murder on some unnamed village in the outskirts of some unnamed kingdom, Sonja, about to be hanged, does a Sherlock Holmes stunt and exposes the true murderer just as she performs an exciting escape. Entertaining though it may be, it is an incredibly flawed and amateurish detective story. First of all, it commits the most basic of narrative mistakes when Simone pits Sonja’s word against the culprit’s without external validation; in no court in the world would this “unmasking” ever make any sense, let alone sway public opinion from one thesis to the other. And then, after it is established that only the real culprit (besides Sonja) could have known that the murdered merchant was deep asleep when he was murdered (as unbelievable as this sounds, since lots of people would deal with the dead body dressed in day clothes), what’s the origin of the scratches on the culprit’s neck, if there was no fight between murderer and victim? (Trust me, I read the story twice just to make sure.)



The art by Kewbar Baal is the best thus far in this issue, presenting us a sultry Sonja clad in her original 1973 chain mail shirt, and the colors by (again) Arison Aguiar don’t seem to distract too much from the events on the page. None, however, can distract us from the irritating Simone’s habit of making Sonja refer to herself on the third person (it makes her sound feeble-minded and stupid); and, by the way, any reference to Sonja’s farting doesn’t make her feel more flesh-and-bloody, just adds to the infantilism of the writing.


The beginning of David Walker’s “The Arena of Dread”, with Sonja in chains, sold as a slave to satisfy the lubricious appetites of some small tyrant (here appropriately named Lord Sadistos), is reminiscent of the classic Roy Thomas’s and Esteban Maroto’s tale “Red Sonja” from The Savage Sword of Conan #1 (1974), but all similarities end there as the present story has none of the verve, daring, imagination or sense of adventure of the classic. To those desired attributes, it substitutes some of the worst writing on any of Red Sonja’s titles published since 1973.

 
After quickly making mush-meat of the tyrant’s unmentionables (as expected), Sonja is thrown into the titular arena of death, where several women gladiators are pitted against male gladiators in life-or-death matches. There she proceeds, by bloody example, to inspire the other women – one of whose, on meeting Sonja, and asked about how long has she been a prisoner, tells her “too long. I have long prayed that someone would come save me and the others from this terrible place.” – to stand for themselves and enact a Spartacus-like revolt. The idea by itself would spit in the face of originality, but the affront is compounded by the revelation – straight out of the blue – that Sonja has been hired by the families of some of those women to rescue them, but that she feels she must first instill some balls into them, by making them continue to fight to the death. That’s how she sees things: “I could not set you free from this prison, just so you could be enslaved in another.


The absolute absurdity of the premise needn’t be mentioned, and all the ways this absurd plan could go wrong strains the credibility of even the utmost childish comic-book logic. If at least the artwork by Bilquis Evely could instill a certain degree of kinectic action, but it looks too constrained by the panels on the page, besides providing us with the ugliest Sonja I can remember. Evely also assumes the coloring of the story, choosing such a pale tone that it makes Arison Aguiar seem  positively dazzling in his use of color. The worst thing, perhaps, is the threat that ends the story, telling the reader that “Red Sonja and the Nubile Barbarians shall return”. Please, dear Crom, noooo….


Of course, David Walker is the first of our two newcomers, and that could explain much of his script's shortcomings. The other newcomer is Cullen Bunn that pens “Silent Running”, an exciting wordless cinematic dash of an elfin Sonja (an option by artist Jonathan Lau I’m not entirely satisfied with) through unaccountable perils and towards a surprising final destination that successfully brings this special issue full circle.



To choose to rely entirely on art to tell the story is a courageous decision by any writer, as it demands a total knowledge and control over the comic-book writing process. In Bunn’s case the bet was a risky one, but fortunately paid off in a nice succession of dynamic panels that awe and excite its readers (although I didn’t enjoy the unnecessary explosion at one point, or the videogame-inspired perspectives of some panels).  

All in all, it was a bumpy and unsatisfying ride, with poor writing and poorer artwork and colors. Not unlike Dynamite’s run itself. The update of Red Sonja, who is clearly a product of the seventies, has always tended to soften her up a bit, to make her more palatable to modern audiences and to try to turn her into a safe beacon for a new generation of female readers. The result – at least to me – has been uninspiring and uninteresting. Along with this toning down of Red Sonja, one has observed how an eastern and oriental-inspired visual scheme has been progressively substituted by a boring Medieval European iconography, as it is plain in the stories of this book. I guess it is useless to bemoan the signs of the times, but one can’t be blamed for aspiring to better times, with better art and better stories.

Friday, August 7, 2015

40 Years of REH: Two-Gun Raconteur: Red Sonya vs. Red Sonja

The fanzine "REH: Two-Gun Raconteur" celebrates 40 years of publication this year.
+Steve Miller recounts the first issue and an article he did about Red Sonya and Red Sonja.

http://www.rehtwogunraconteur.com/40-years-of-reh-two-gun-raconteur-the-first-issue-and-an-unforeseen-consequence/



Very much worth a read.


Monday, June 29, 2015

Tuesday, June 23, 2015

Lord Ingvard Red Sonja Redesign

http://lordingvard.tumblr.com/post/119470437913/this-one-is-long-overdue

These comic book redesigns are popping up all over the place now. This redesign is cool, but lacks something I think.  How much can you revamp a character and still have it be the same character?

Legenderry Red Sonja #5

Out this week :)